Re:Monster Day 201-210

Day 201

Moving through a rather confusing maze of rooms and corridors and slaying the myriad of attacking monsters along the way, I continued to make progress further and further into the dungeon. The further I managed to get, the wider each unique floor became, and the more difficult it became to progress.

Though, thanks to my [Mental Map Creation] and [Intuition], I was able to find and take the shortest route possible without receiving any injuries. Because of this I was able to rest on the 11th floor today.

Yesterday was the cause of a fair amount of frustration as problem after problem occurred to ruin my mood. To begin with, the number of simple traps constantly increased which ended up delaying me. My abilities allowed me to avoid damage, but the constant traps led to many problems.

Compared to the beginning of the dungeon, the number of overhead traps increased greatly. Those ones were actually rather deadly and their effectiveness increased with a terrible speed with every floor I cleared.

If I didn’t have [Sensor Phased Array], I would never have been able to avoid them all and my ability to progress through the dungeon would have been further delayed. The main problem, however, would be the dungeon’s [Vessel Water Spirits] that are abundant within this dungeon. The dungeon itself seems to be shrouded in the [Divine Blessing] of some water spirit, so it has a great many water-related monsters.

To give an example, I recently got out of a small room that was filled with monsters. The moment an unsuspecting person enters the room and steps on the trigger in the entrance, the room will rapidly fill with water while the water-element monsters attack. Thus increasing the danger several folds.

The monsters are mostly water types which is usually not a problem, but for adventurers who are not a member of an aquatic race such as the Mermen, being either waist deep or submerged in water is extremely dangerous with these types of monsters. The chances of death for those who get caught in traps such as that one are very high. If not careful, entire parties could meet their doom when caught in those types of traps.

In addition, if the trap is activated, there is simply no way to stop it. The room will inevitably flood with water and can take up to 20 to 30 minutes before the water levels begin to decrease. The exit will open after that.

Luckily for me with [Water Body] and [Oxygen-less Function], even if I was caught in that trap, I would have been fine.

The severity of this dungeon is already rather high, but the lethality is only furthered because of the constant onslaught of monsters. During battles, there will often be monsters suddenly appearing from the deep water. Even if one is not knocked down and can receive the sudden monster’s initial attack, the balance of the conflict can be greatly upset at critical moments. On top of that, pitfalls are even worse as weapons will come flying out of the hole as you fall in. Even if you dodge the pitfall initially, the water will rapidly flow downwards into it, pulling you towards it. The pressure of the water within those is usually so enormous that armor would end up crushed like paper.

There are also sudden torrents of water that will flood a corridor. These torrents are filled with monsters that will tear unsuspecting victims apart as a party’s formation is shattered.

Due to the fact that everything about this dungeon is deadly, even if I managed to get through without taking damage, I still suffered a great deal through those trials. Though, it was mostly troubling because of just how many different traps simply led to a ma.s.sive horde of monsters attacking you. Those took time to deal with and there were monsters constantly appearing in a near endless cycle.

Along these floors, the only monsters of note ended up numbering just 5.

There were the Giant Steel Toads that hid themselves within the environment, waiting for their prey. They were giant bull frogs almost 2 meters tall with steel scales and razor sharp teeth.

Another was the Combat Helmet Octopus that were clad in a knight-like armor, armed with live weapons in each arm. It was very skilled and was not hindered by the number of weapons, becoming a deadly beast.

The 3rd monster were the Hidden Jaw Sharks that typically hid behind corners or within crevices in the wall. As a person approached, the 2 to 3 meter body shot forward, grabbing the victim in its monstrous mouth.

The least deadly of the beasts was the translucent monster that floated in the air of the corridors. These were the Deadly Jellyfish that were roughly 80 centimeters in height.

The final monster was the Armored Blue Shrimp that was armored in a blue, chitinous sh.e.l.l, that would quickly rush and attack the victim.

To briefly go over what these monsters did, I suppose I'll describe them.

[White’s Note: “AHHHHHHH, ROU, PLEASE NO, NOT ANOTHER 10 PAGES OF MONSTER DESCRIPTIONS! …. Oh look… only 9 pages of monster descriptions… thank’s for being considerate for me Rou… just don’t describe how each of them tast-.... oh gosh darnit all...”]

First was the Giant Steel Toads. They were the most common in the corridors and if you ended up getting distracted by the smaller monsters, they will target your legs and feet, breaking them into pieces. Since that was the case, it is necessary to be careful and alert at all times. According to the information I gathered, the toads have caused suffering to countless adventurer parties. Able to break through even magic armor, metal leggings, and various equipment, the monster has a huge mouth and sharp teeth. Even for adventurers who had managed to get to this point would suffer no small risk to life and limb when encountering them.

But, if one is able to detect them, the monster is rather simple to deal with. Though it does have a solid armor, the downside is that the monster is rather slow and is unable to dodge the attacks of the adventurers capable of reaching these floors. If the monster’s surprise attack is foiled, then most adventurers would be able to handle them with ease with a single mighty blow to a weak point.

Having the easiest of times finding them underwater, I used an offensive ability to smash down on them, obliterating them in a single blow. To me, they simply aren’t a threat. Whenever I detect them, I often would stick them with my halberd and fry them crispy with some lightning, allowing me to enjoy a skewer whenever I so desired. If I had the time, I’d have preferred to add some soy sauce and bake it until it was crisp to eat it whole.

Ability unlocked [Underwater Breathing]

The skill basically allowed me to breath underwater, but since I already have [Oxygen-less Function], I don’t have a current use for the skill. Perhaps I’ll find a use for it at some point.

Next was the Combat Helmet Octopus. They were typically within the range of 1.4 meters, but the main body was always protected by a knightly sh.e.l.l.

Each monster’s sh.e.l.l is unique, I even saw a Norman’s cross helmet on one of them.

Depending on the shape, decoration, color, they will end up having different equipment. Perhaps it isn’t specifically limited to their armor, and is a way to distinguish their genders. Though in all honesty, I don’t really have much information on it and lack the desire to find out.

Well, as is the same with their armor, each of their weapons are living weapons such as swords, spears and axes, but the shapes and decor of each of them varied greatly.

Each arm of the Octopod carried a weapon and was defaulted to rather high combat skills. The Octopods were able to fight both on land and on water. Their body’s conventional strength was superior and were able to recover their limbs with frightening speed.

Each attack was like a wave of weapons, fast, accurate, and deadly. The weight behind each blow coupled with the weight of the weapons only furthered the lethal potential of every strike. When attacking simultaneously with 8 arms in perfect coordination, it was rather difficult to predict.

In addition to all of that, they would always be gathered in groups of either 4 or 5, significantly increasing the risk to life and limb. Their armor is so strong that it is able to block a steel sword with the greatest of ease. The only weak point on their entire body is their eyes.

Well, attacking them head on is no less dangerous as there were even some of the Octopod monsters that were magic based, allowing them to deal area of effect attacks. Inept adventurer parties could be broken in a matter of moments.

They were rather stiff and crisp, but as is most things, the more I ate, the more I want. It made me crave for more alcohol as well!

They are even advantageous to my appet.i.te as all I had to do was rip off each of their limbs and leave it sit for several seconds. New legs will appear, allowing you to enjoy the meal even longer, though after several dozen repet.i.tions, the monster’s vitality starts to decrease.

Ability unlocked [Suction Cup Generation]

This ability basically allowed me to generate a suction point anywhere on my body at will. Rather well suited for stealth missions.

The Hidden Jaw Shark lives in the burrows of a variety of monsters. If you manage to detect them, they are hardly dangerous. If you avoid the holes, they will not come to attack. That’s only if you discover the hole. If you are careless and wander too close, then you won’t even be able to notice how you’re torn to shreds at an incredible rate.

My 1st encounter with them was on the 8th floor. I had just happened across a conflict between the Octopods I mentioned earlier fighting against a party of adventurers. There were 10 of the Octopods remaining against the 6 adventurers. When I came across the battle, the adventurers were outnumbered, but were showing a sheer superiority in coordination. The leader of the party was well experienced in both leaders.h.i.+p and sword technique, leading them to an eventual victory.

Every one of them were highly trained fighters, able to dodge attacks while countering and inflicting wounds. If they couldn’t dodge, they were able to competently block and negate most of the damage.

As expected of a group capable of coming into the lower levels of a dungeon from the [Age of the G.o.ds] series. They were able to get past the 1st boss, so I can even give them a certain level of respect.

But then I noticed one of their members that was fighting on the front lines against a toad in their defensive formation. He was wielding an interesting sword that was exuding heat, while admiring the blade, I inadvertently approached several burrows of the Hidden Jaw Sharks.

Since they were busy with the enemy, the young man failed to notice the 2 sharks that launched from their holes and attacked him. It happened all in an instant before they returned to their holes. The young man lost both of his legs and fell to the ground, his abdomen ended up being pierced by the toad he was fighting. The water was stained red.

At that moment the adventurer party recovered their friend who lost his legs, apparently he managed to survive his injuries. As soon as they recovered him, they began to retreat back and the battle moved to another location.

After they left, I carefully approached the burrow of one of the sharks. Their appearance was a dazzling white body that was covered in fat. Meat within was a pure white meat that was both dense and rich. When mixed with the fat, it was an enjoyable taste that I would be happy to enjoy again. There wasn’t even a fishy smell to the meat.

Ability unlocked [Violent Frenzy]

The Deadly Jellyfish floated through the corridors, though unlike all of the other monsters, they are rather harmless. They often swim in groups of 6 to 10, often blocking the entire corridor with their tentacles.

If I had not had [Poison Resistance] already activated in conjunction with [Pain Resistance], I’d have been gifted a few hours of writhing in pain.

Well, it turned out that they weren’t extremely toxic, but the effect was achieved by a direct stimulation on the nerve endings of a victim. Since it wasn’t actually a toxin, it was actually rather dangerous to me as it did have a slight effect on me. I opted to shoot them from a distance and carefully consume the body.

They tasted rather similar to jam, practically like a dessert.

Ability unlocked [Slow]

The Armored Blue Shrimp were constantly storming the corridors. The huge 2 meter tall body covered in blue chitin was pushed by its powerful tail, flying at the enemy at great speeds.

Well, a single hit to the head using their own force against them was more or less enough for me to kill them. It’s just when there are dozens of them attacking you at once, clogging the hallway, is when they become a problem.

The meat was, to make it simple, a pure delicacy. The soft pink color of the meat invited an indescribable flavor shooting down one’s throat.

This could become a present even for the Tomboy Princess.

Ability unlocked [Steel Sh.e.l.l of the Blue Shrimp]

While wandering through the corridors, not only was I able to gather a handful of abilities, but I was also able to gain huge quant.i.ties of experience. In recent days it hadn’t been raising at all.

I was also able to level my different combat [Jobs] and [Arts] along the way. It was eating 2 shrimp for the price of one.

At that point I had finally reached the 10th floor where the 2nd boss room was located.

With the exact same type of opening as any other door in the corridors, I made my way inside.

The s.p.a.ce inside was almost the same as the one on the 5th floor, a 100 square meter room with patterns on the ceiling and a circle in the center.

But unlike last time, the water didn’t gush out from the center, only a gurgling sound of bubbles came from it.

From the circle appeared… to put it simply, a lizard-like skeleton called the Skeleton Raptor, that moved around inside of a blue slime.

It was just under 4 meters tall and it’s overall structure was actually reminiscent of a Black Skeleton Knight, though it’s tail made up a third of its size and there were an innumerable amount of thorns.

The teeth in its mouth were like daggers, the empty eye sockets glowed with a dark red light, seeming to focus on me.

The creature that covered this skeleton reptile was a furiously driven blue slime. The slime core was the the same color and was hidden away within the skeleton itself, the size of it was on another level than the other cores I’ve seen thus far.

This boss is apparently called the Skeleton Raptor with Slime Armor, the boss of the 10th floor.

Frankly speaking, because of the earlier designs that were designed with the sole purpose of cleansing the undead, I wondered what would happen if I pulled out the skeleton, but since it was a rather pointless venture, I gave up on it.

At the beginning of the battle, it summoned 2 ma.s.sive living weapons that took the shape of swords, the slime itself now covered with hundreds, if not thousands of hands. It had the visage of a deity would look like.

Quite a few of those hands were able to use a variety of ice magics, mostly ice arrows or ice blades, and command water simultaneously. The number of variants exceeded 20 easily, the onslaught initiated immediately. The magic attacks never exceeded the 2nd tier, but simply because of the sheer volume of magical attacks, it had a serious advantage.

By this point, the Skeleton Raptor itself closed the distance on me and began attacking with its swords.

The attacks were as fast as the wind, so if you failed to dodge, you’d surely be sliced like paper. Both blades cleanly cutting through the air.

Honestly, with the continuous a.s.sault from the Skeleton Raptor was rather intense. Each blow of its swords were both powerful and fast, added to the endless wave of magic resulted in numerous chain attacks.

It was apparently designed specifically to fight numerous enemies at the same time, though unfortunately I was alone, and I am quite capable of handling 20 attacks at once.

Well, it could have been done faster, but the battle still only took a small amount of time.

[Boss Floor Skeleton Raptor successfully eliminated]

[Achiever Yatendouji, is granted the right to progress, continue past boss floor Skeleton Raptor is available with a choice of promotion without battle]

[Achiever Yatendouji, is granted the bonus of the treasure box [Clammy Corpse of the Water Lizard] for 1st elimination success]

[Achiever Yatendouji, is granted the rare ability [Water Arm of War] for the achievement of [Solo Kill]]

Well, it seemed that this boss’s power was higher than the Warpidron, but only the same amount of endurance. Thus the battle only took roughly half the time as the Warpidron.

Normally, the non-stop physical and magical attacks from the Skeleton Raptor would result in more damage than the Warpidron, but given that it is my specialty, the battle resulted in a contest of power, where the difference was made clear.

Now, just as in the previous battle, I got myself another box of treasures. It seems like if I follow this tactic with the remaining I’ll get more boxes of treasure. The box was the same as the last, just covered in the same slime as the skeleton was.

I decided to continue to collect these chests without opening them so that I could open them all at once, thus I put them into my Item Box.

I then went to swallow up the body. The bones took about 20 minutes to chew, which shows that it was certainly a high-level monster, and also meant that it tasted great.

You could probably compare it with bone soup full of juice.

The remains of the thing that covered the Skeleton Raptor, the Blue Slime, tasted like juice. The core that came from it was the size of a goblin’s head. I sent it to the advanced [Demonic Great Whale Mouth].

The slime tasted similar to soda, but it was also cool, refres.h.i.+ng like mountain ice.

Ability unlocked [Sword Dance]

Ability unlocked [Parallel Use]

Ability unlocked [Symbiotic]

As a result, I gained a few interesting abilities. The [Sword Dance]’s use is rather apparent. It probably involves some sword form with 2 swords.

[Parallel Use] is likely the ability that will allow me to cast multiple spells at once. After I activated it, I could form various magics on each of my fingers, collecting water, forming a mini funnel of winds, forming a stone, and sending sparks out. This ability is extremely useful. In the past, I could always do the same with my abilities, but the limitation had been with my magic.

[Symbiotic] on the other hand is a rather funny ability.

It increases the chance of a parasite’s infection. Now, not only do my parasites have the ability to influence others, but now can also increase the body’s overall ability.

It serves to overall increase the body’s combat potential.

Well, all of this was yesterday, today I started out with the 11th floor. According to my information, this floor is the best to gather materials. Perhaps a bit later than planned, but I think I’ll be able to make the time up.

Loot is waiting for me, I can feel it.

[White's Note] "I noticed that I actually almost had this Day finished, so I finished it up. But since this was before Champ released his, I'll leave his version right here since I hadn't used his, but the machine translation from before he posted it. There probably are differences between the two."

Day 202

I decided that I would take a rest yesterday after arriving at the stairs that led to the the next floor, floor 15.

Because the corridors from the 11th to the 14th flood had a much simpler structure than the ones I've pa.s.sed thus far. Hmm, I probably would have arrived to the 15th floor sooner if I was actually moving at my full pace. However, since I got great results during the day, it wasn't really that much of a problem.

If I had to summarize the 11th through 14th floors, i'd have to call it akin to a beautiful lake.

Even though it's completely underground, there's a blue sky with white clouds. There was even a pseudo-sun that shone brilliantly over each individual floor. A countless number of trees grew around the lake, even though there was such a small amount of land.

I was curious, so I few up to check it out and it turned out the blue sky and white clouds were simply an image on the ceiling roughly fifty meters above the ground.

It doesn't really move, but from afar it really looks like the real deal. Well, even though it was rather pointless to elaborate, I was still amazed if but for a moment

As I stood on the land that was in the center of the floor where this huge lake spread, I see a countless amount of big and small lakes scattered around on the horizon. The diameter of the huge lake slightly exceeded 1 kilometer. The surrounding lakes have extreme differences in size, ranging from a few ten meters to a few hundred meters, where the depth of this huge lake in the middle looks to be the deepest. The limit seems to be around 50 meters.

Only small plots of land seem to separate one lake from another, and they’re submerged to the point that one’s feet are already underwater.

I’d say that the ratio of water to land would be around 8 to 2.

Because my current location is pretty shallow and filled with spring water, it is transparent to such an extent that I can see the bottom. I can even spot the shadows of the dungeon monsters that are swimming around, and it almost seems like their bodies are swimming in the sky.

The feeling of being cooped-up that I had up until has disappeared due to this huge s.p.a.ce, and the atmosphere has changed entirely.

When I drank it, the water had a nice clear taste, and the scenery was so beautiful that I had to admire it. This is a very good spot for sightseeing. Though, it really is dangerous.

......Hmmm, ya, this is really nice...

Ah, I suppose I should mention that the monsters that appeared on those floors were different. Dungeon monsters that sp.a.w.ned in the hallways and corridors seemed to have favored quant.i.ty over quality, or at least in the first ten floors as it switched to quality over quant.i.ty for the 11th through 14th.

The amount of monsters that I've found here thus far has been considerably lower, probably three at most, though I suppose I shouldn't be careless as their strength easily is equal to that of several monsters from the 10th floor.

Additionally, the monsters here seem to blend in with the plants that grow naturally around the lake, so it's actually quite difficult to advance over the land than the water. However, I concluded that the dungeon monsters that lurked underwater are even more vicious than those on land. Sigh, I can't even lower my guard for a single moment to enjoy the atmosphere of these floors, I suppose that's what being a [DemiG.o.d] entails.

I see....

That said, while there is a substantial level of danger, the 11th through 14th floor are famous places to make money. While I haven't made it there yet, the 15th sounded like it was the same. The reason being that the chance to encounter monsters is far lower, and having a select group of excellent scouts in your party makes it all the easier to evade them. Not to mention that the monsters are delicious, though I suppose it's not just that as there are very rare items that can be obtained with ease here. Though, while harder, I recall that there are other locations you can obtain them. The quant.i.ty you can obtain them here, however, is what draws such a large amount of adventurers.

The items that I was able to obtain this time were extremely varied:

"Golden Carrots" that grow in the wild on very special pieces of land on the floors

"Cannon House Onions" that I was able to gather on some wooden s.h.i.+p that was at the bottom of the lake

"Steel Scaled Arowana[1]" that one can easily catch in the lakes that swim around 10 meters down

“Silver Scaled Pirarucu[2]” that can be caught with some effort at around 100 meters as long as you use the Arowana as bait

“Golden Scaled Coelacanth[3]” these can be caught several hundred meters down as long as you bring a few Pirachu along with you for bait

It was also possible to use the Coelacanth as bait in order to hunt ultra-high cla.s.s ingredients that have various effects. One of those that I encountered was something called the“Fish Lord of the huge lake ・Great Catfish”

There were also some high purity "Medicinal Plants" that generally grew around springs that have a high healing effect. In addition there were "Spring Water Crystals" that endlessly produced water until they deteriorate into powder. Ah, there was also a magical item that I found of super-high quality called the "Large Fragment of the Suspicious Sun" that I obtained from destroying the pseudo sun on the ceiling with my vermillion spear.

In addition, there were plenty of wonderful treasure chests that lay on the bottom of the lake, completely untouched. Their contents were received by my item box with a warm welcome.

There also was a dormant deposit of rare magic metal in an underground ca.n.a.l that connected each lake to one another, to which I, with great humility, mined as much as I physically could.

It seems that the only thing that normal adventurers without a specific race or special ability could do was target & gather materials in the shallow as well as land. This must explain why all of those materials and valuables were left untouched on the bottom of the lakes, given that there were very strong monsters that made such areas their lairs.

Sadly, I didn't have the time I would have liked to explore every inch of every single lake between the 11th and 14th floor, but still had a sense of satisfaction by the end given the amount of untouched valuables that were added to my item box.

Even the items that could were on the land and shallow regions of the water were already quite expensive pieces. Thinking on it, those goods were already quite rare themselves, I wouldn't allow a single eye-catching item escape my gaze for even a moment.

Hmm... I should bring Kanami-chan with me next time, she'll enjoy the sights I can show her..

Enjoying thoughts like that, I finally moved onto the 15th floor early that morning.

The same view of the land being swallowed by several lakes didn't change though so I decided to just travel through it quickly while collecting materials of worth. I was mostly aiming for the stairs that led to the lower floor near the deepest area of the floor. It only took me a few minutes to get there at full speed, though given the looks of the area around them, it was likely that i'd have to fight the next floor boss. The circ.u.mstances this time looked a bit different though.

The stairs were surrounded by an arch of rock that hadn't been there for the previous floors, isolating them from the rest of the floor.

Inside, the floor was pure sand that echoed my steps as I progressed inside. From there, I noticed a small pond of spring water that was opposite to the stairs. Advancing on foot, the entrance behind me was suddenly blocked by a large bolder that rose from the ground. At the same time, the stairs suddenly disappeared behind a large torrent of water. A literal waterfall pouring down upon them from the ceiling.

Though there was always an escape path up until now, this one certainly looks like it's impossible to simply run away from.

It was pretty obvious that this one was kill the floor boss, or die from it.

The floor boss was just a huge crab.

It had a thick sh.e.l.l that was comprised of irregular blue and red patterns, with it's back covered of hexagonal prisms that formed of various stones and crystals. It's figure was rather ma.s.sive with an oppressive figure that faced me, it kind of reminded me of something like a bulldozer..

It's right hand was saw-like, similar to a fiddler crab that vibrated at high speeds and sparked whenever it touched anything solid, producing a high-pitched sound at the same time. It had four red, compound eyes that stuck out the front of it's body, silently observing it's surroundings. Lovely red and white bubbles were coming out of the front, dissolving anything they touched. "King Crab ・ Crysora".

It was delicious.

Oh, and the sh.e.l.l was covered with high-rank magic items..

【Floor boss [King Crab ・ Crysora] successfully eliminated. 】

【Achiever Yatendouji is permitted to proceed to the next floor, floor boss [King Crab・ Crysora] can hereafter be pa.s.sed without battle 】

【Achiever Yatendouji has been Awarded the 【Crystal Crab’s Bubble Poetry】 】

【 Achiever Yatendouji has been a.s.signed the Rare Skill 【Crystal Resonance】 as a bonus for a solo kill】

The crab easily had the defense of the Warpidron, combined with the War Salamander's offensive abilities. It possessed superior mobility compared to its size and weight, the claws vibrating at a high speed that was easily capable of breaking right through powerful and magical weapons. It had a ranged attack that used the countless bubbled that it released from it's mouth, dissolving anything they touched. It proved rather difficult to evade given the sheer amount of them. The crystals on its back also released a powerful sound wave that you couldn't see coming, let alone avoid if you didn't instantly comprehend the principle behind it. The red light that it emitted also debuffed physical strength while also appearing to drastically increase its own abilities. That threw me off for a brief moment, I suppose. Then, when I was about to cut it down, the King Crab jumped almost all the way to the ceiling for a good several seconds. It let out a powerful strike with it's scissors, targeting the ground with its full might. The attack didn't finish there, as the energy from the impact converted to an electrical surge that pulsed out in countless electrical snakes that threatened to vaporize anything they touched. The sand and water were blown away instantly.

Even if it were me, a direct hit like that would have been instant death. Even just avoiding it would have turned me to pulp by the force of the debris and lightning strikes, a truly dreadful attack.

Well, if I didn't use any abilities of course.

I instantly activated 【Black Demon King's Laminated Dragon Armor】 , throwing up just over one thousand defensive s.h.i.+elds around my person in an instant. I was greatly surprised by the result, it actually managed to destroy my first 53 layers! Truly frightening..

I suppose any normal body would have been killed, even mine would have at least taken some serious injuries.

Nevertheless, the King Crab named Crysora died in just under twenty minutes. I took my time with it to keep it intact as much as I could, put it's corpse in my item box, then advanced to the 16th floor.

The 16th floor seems to be an entire underground lake.

The stairs just ended in a carved-out circle in the rock with water in the center. From here on out, I had to go underwater, advancing towards a tiny speck of light in the far distance of this gloomy lake.

It's possible to breathe while progressing through here as there are spots that will sporadically spout out air bubbles, and even places that had small rooms of clean air that form from the air bubbles.

The number of traps also have decreased by a significant margin, though, I had to instead focus on the below-freezing water. It was cold enough to even drive me to s.h.i.+vers, a nasty condition to be sure if it went too far.

Ah, to mention for those that had managed to come here before, given that the entire floor is an underground lake, it's likely that those who could advance from here on were very few if any. It's the main reason why most challengers of this dungeon are more than satisfied with selling the items of the 11th through 15th floors. If you managed to gather items here, however, i'd say you'd be able to easily have the money to go on an extravagant spree for a good period of time. Though, it's certainly a form of compensation if you risk your life like that diving into this lake.

I suppose i'll dive further and further, since there's no doubt that the magic items and drops that are obtained from here on out are beyond incomparable with those that are found on the 11th through 15th floors. Thus, I shall continue.

As it turns out, after a little while the ice-cold water wasn't a big deal anymore and I was easily able to make it to the 18th floor by the end of the day.

In the darkness of the underground lake, fish type monsters were swimming – such as the “Regular Backer Chub[4]” of around 60 centimeters that uses its thick lips to attach itself to one’s meat in order to weaken and remove it, and the “Super Characin[5]” of around 1 meter that attacks with its fangs and fins that are as sharp as the edge of a knife -- and even though I had to plunge into the deep gloom to approach them.

I didn't mind though, everything that came to me was very delicious.

It was surprising though, advancing in such gloom and darkness was far more mentally tiring than I thought. If I had been untactful, my body would have been easily cut to shreds by the razor-sharp rocks that protruded from every angle.

Day 203

Yesterday, I hid myself in a small cave in the ceiling of the underground lake.

For breakfast: the King Crab・ Crysora that I didn’t eat yesterday. Seeing as it was crab, I wanted to boil it in a pot, though I enjoyed the raw meat nonetheless.

The leg I pulled out had tender meat inside.

It’s odd that a fragment of the meat of the leg didn’t become tense, as it supported a big frame of a few dozen tons and still made it possible to do high-speed movements. The meat had a firm elasticity, as I bit off enough to fill my entire mouth.

And as I ate the crab bite by bite, each bite was accompanied with a burst of rich sweet flavor. The surge in flavor on my tongue hit my brain like a jolt of lightning, almost overloading me with dopamine and pleasure substances.

To be honest, it was more delicious than the Wyvern meat. The meat had a peculiar flavor, which made it very delicious. It’s a very rich taste, which you wouldn’t expect for a crab. Somehow it’s refres.h.i.+ng.

【Ability learned 【Bubble Breath ・ Acid】】

【Ability learned 【Crystal ・ Quartz】】

【Ability learned 【Pressurized Lightning Cannon】】

Being overjoyed because I obtained many offensive abilities, I continued to swim in the underground lake today.

The underground lake has fewer traps than the others, and there weren’t a lot of dungeon monsters either. But because there are rocks sticking out randomly, making some locations very narrow, I needed to be precise in my movements.

Looking around, I spotted small caves here and there, all of them on their own, without any direct connection between them. It is necessary to swim in order to go forward, and because it’s so dim I am often close to being cut by the rocks.

However, once I got used to it, there were hardly any crashes and I was able to gather items along the way, while I went forward as fast as possible.

I was able to arrive at the deepest part of the 20th floor just before noon.

A large circular s.p.a.ce was hollowed out here, very different from bare rock surface that remained, with a diameter slightly exceeding 100 meters.

Large bubbles bubbled up from countless of empty holes in the ground of about 10 centimeters. There appeared to be a small enclave near the ceiling that was filled with air, though it was very small. Overall, the battlefield was set in water.

The sources of light on the ceiling and the floor only consist of small amount of glowing sh.e.l.lfish and glowing moss growing naturally on the walls, making this a beautiful place filled in blue transparent light.

The name of the floor boss that you need to fight here is “Vortex Sh.e.l.l Turtle”.

It descended the hollow-out circular s.p.a.ce in the center, defended by a ma.s.sive, extremely solid, moving sh.e.l.l. This huge blue turtle is around 8 meters.

The sh.e.l.l has a hardness that equals dragon scales, with a dozen of pointed protrusions existing on top of it. The protrusions are hollow on the inside, it looks somewhat like the image of a syringe.

While the Vortex Sh.e.l.l Turtle is not moving it manipulates the flow of water in the s.p.a.ce with its protrusions. They suck in a large quant.i.ty of water, compress it and spew it out again. This creates a huge vortex that can catch an invader trying to attack and can suffocate him.

Even if the opponent doesn’t die, he would have to pa.s.s through the solid sh.e.l.l protecting it and try to sc.r.a.pe it off with his attacks. *chima chima* This combined with the terrain makes it a formidable adversary.

Honestly, an effective capture method doesn’t exist.

The thick sh.e.l.l has the ability to complete negate any damage below a fixed amount through either intense heat, lightning, ice and/or physics.

If you a.s.sume it’s possible to win, you have to forcibly smash up the facade for which it’s essential that you use overwhelming violence.

【Floor boss [Sh.e.l.l Turtle ・ Vortex] successfully eliminated. 】

【Achiever Yatendouji is permitted to proceed to the next floor, floor boss [Sh.e.l.l Turtle ・ Vortex] can hereafter be pa.s.sed without battle 】

【Achiever Yatendouji has been Awarded the 【Sh.e.l.l of the Vortex Mary River Turtle[1]】as a first time subjugation bonus 】

【 Achiever Yatendouji has been a.s.signed the Rare Skill 【Sinker】 as a bonus for a solo kill】

Though the defense of the Vortex Sh.e.l.l Turtle was solid, once you force your way through the vortex, it’s relatively easy to cling on for a moment and finish dealing with it.

It was simple work for me to destroy the sh.e.l.l as I beat it endlessly with my silver arm. I did need some time because it was a big bird to bring down.

After I killed it, I collected the corpse and the chest that was in the form of a turtle and continued to the 21st floor.

The 21st floor was an overturned river with pillars of milky white stone pillars next to it. There were 3 s.h.i.+ps of magic metal.

Day 204

From the 21st floor until the 25th floor, I had to go forward by boarding a s.h.i.+p and going down the river that was surrounded by milky white stones.

At the bottom of the stairs, there was a mooring where 3 kinds of s.h.i.+ps were prepared.

A small s.h.i.+p to board a single person.

A medium-sized s.h.i.+p to the extent that several people could get on it.

A big s.h.i.+p that can hold up a lot of people.

They’re common s.h.i.+ps that move through the magic power of the person entering it, and it can freely move by the will of the person that’s registered as the captain.

I wanted to take them back home but I wasn’t able to, because I couldn’t put them in my item box. They look to be recognized as part of the dungeon.

It’s disappointing, as they’d be very useful if I could take them back with me.

Each s.h.i.+p has a specific trait. The small s.h.i.+p is the fastest, but more fragile than the others. Its initial shape can be changed to resemble a surfboard to some extent.

The medium-sized s.h.i.+p is slightly slower than the small s.h.i.+p, but much stronger. In additional it also has a few ballistae installed. It’s best suited for hit and run tactics. If you’d be in a basic party, this would be your first choice.

The big s.h.i.+p is the strongest, but the slowest. It has a lot of ballistae, and it’s possible to generate a temporary defensive force-field by supplying additional magic power. As long as there are a number of people it will almost never sink.

That’s the impression I have.

I chose the small s.h.i.+p.

I wanted to avoid useless mana consumption, since its power comes from the magic power of the person aboard. Besides that, I also wanted advance quickly.

And so, my choice is not wrong.

Dungeon monsters lay hidden throughout the entire river and something like a fort has been built behind a section of milky white stone, hidden in the surroundings, shooting off an attack in order to mercilessly sink the s.h.i.+p.

The sensation I’m having is that of surfing on a wave, which was incidentally caused by the cannonball I knocked down into the water just earlier.

If I wasn’t on the small s.h.i.+p, it would have been a bit more troublesome. Even if I was able to protect the bigger s.h.i.+ps, tiny holes might form, and it might sink.

Still, I somehow felt the attraction to this feeling, as I was secretly having a little fun.

By the way, the river was absurdly long.

The length of this s.p.a.ce seems distorted and expanded to the extent that even if the s.h.i.+p travels at high speed, it would takes several hours to descend this floor.

Incidentally, along the way, there was a waterfall that dropped about a dozen meters, but through manipulating gravity, I advanced along the s.p.a.ce that would normally be seen as the ceiling and walls.

And after traveling along the way, I finally arrived at the 25th floor. Apparently, the entire 25th floor seems to somehow be the battlefield for the floor boss.

As my small s.h.i.+p starts to descend, the river spreads out and becomes 5 times larger. I cautiously observe my surroundings as I propel the s.h.i.+p, while someone riding a huge fish appeared in the water.

It’s a Gillman of about 4 meters high with its entire body wrapped in a husk of silvery blue scales.

Its looks were sharp and well-featured with fish-like characteristics: on its cheeks, the top of its head and the back of its elbows were sharp fins with an indigo membrane. Its fat, long limbs have grown slender and well-proportioned. Webbing ran between its fingers and toes, made up out of an indigo membrane like its fins. You couldn’t discern where its dark blue pupils were looking at. It wielded a 4-p.r.o.nged spear colored in a sickening violet in its hand. All of its vital spots were naturally protected by barrel-formed scaled sh.e.l.ls “Scale Armor”. Looks like descendants of the former Gillman hero actually exists – “Dominaria・ Gillman Lord Rider“.

This is the floor boss of the 25th floor.

By the way, the huge fish that Dominaria・ Gillman Lord Rider was riding, is a carnivorous sh.e.l.l armored fish type name “Ragon”.

This monster fish was over 7 meters long, like a whale.

The battle with Dominaria・ Gillman Lord Rider was a drawn-out one.

At first, Dominaria・Gillman Lord Rider didn’t approach.

Basically, distance attacks seem to be the main way of attacking, as Ragon attacks by sending out a tidal wave with his gigantic fin, or spitting out a water ball from his mouth, while the 4-p.r.o.nged spear automatically returns to the owner’s hand after a throwing attack.

There’s also dash attack where Ragon comes out of the water at high speed and the spear is thrust at me. Even though they can also perform short-range attacks, their frequency was extremely low.

Even so, I cut him in the intervals between his long-distance attacks, and as his physical strength fell below a certain value, he began to summon a countless amount of its “Gillman Knight” followers after that.

With traits resembling various fishes, such as sea devil and tuna, the Gillman knights, armed with tridents, circled the s.h.i.+p at high speed and concentrated their aim on the small s.h.i.+p instead of me.

Looks like they intend to sink it.

Because the Gillman knights that were attacking from the water were annoying, I kept evading their attacks with 【Hydro Hand】, while enjoying surfing. I occasionally thrust my halberd when I saw my chance, and enjoyed the fresh flavor.

If I would add soy sauce to this sas.h.i.+mi, it would surely be even more delicious.

Because I liked them, I put several of them in my item box, as the back and forth continued.

As it acc.u.mulated more damage, the close combat gradually increased as well, and while it became easier to hit him, I was having more difficulty dealing with his 4-p.r.o.nged spear.

Dominaria・ Gillman Lord Rider has the skill 【Spear Master】 which makes him an expert in wielding spears. His basic skill was higher than a Gillman Lord across the board because of his lineage, in addition to the bonus from the dungeon. Each single blow was fast and heavy.

Moreover, his spear is a magic item that has 4 abilities corresponding to the total number of spearheads -- 【Automatic Return】、【Deadly Fish Poison】、【Mental Contamination】、【Physical Contamination】 -- it does wonderful damage even if you get grazed by it.

Especially 【Mental Contamination】 and 【Physical Contamination】 are troublesome.

If you continue to receive attacks, your body and mind gradually lose energy and you ultimately die.

I managed to avert his attacks with my halberd, though it grazed me several times while I was repelling it during the fight. Because of that I had to endure the pressure that gnawed at my body and mind each time.

When I was finally able to defeat him, the strong pressure subsided after some time, and I felt relaxed once relieved.

【Floor boss [Dominaria・ Gillman Lord Rider] successfully eliminated. 】

【Achiever Yatendouji is permitted to proceed to the next floor, floor boss [Dominaria・ Gillman Lord Rider] can hereafter be pa.s.sed without battle 】

【Achiever Yatendouji has been Awarded the 【Ancient Flower Petals of the Silvery Blue Fish】as a first time subjugation bonus 】

【 Achiever Yatendouji has been a.s.signed the Rare Skill 【Water Ride Johnny】 as a bonus for a solo kill】

I collected the body and the chest that appeared, and as you’d expect after long battle, I took a short break before I advanced to the 26th floor. The 26th floor was a floor that was dominated by 1 giant whirlpool, which made it into a rapids[1] zone.

Day 205

I can’t really say anything about floor 26 to 30.

The basic structure is that of a huge basin.

Because it has a diameter of several kilometers, the slope is gentle. The closer you get to the center, the deeper it gets.

In addition, there’s a huge whirlpool in the basin. The whirlpool influences the entire basin.

Even in the shallowest part of the circ.u.mference, my waist is submerged in spring water and if I relax, I’ll be sucked into the rapids.

The stairs to the lower floor is in the middle. In other words, it’s in the center of the whirlpool. If you surrender yourself to the whirlpool, it’ll drag you to the next floor, though sometimes you have no choice but to swim against the current.

By the way, it was impossible to fly.

The moment I started to fly, a huge amount of spring water sprung up from the whirlpool and formed a water barrier blocking the entire sky. And when I wanted to charge through, the water became extremely hard, denying anything from pa.s.sing through physically.

Even if I drew out my best attack, I was able to only penetrate a few hundred meters. If you’d compare this with the distance to the stairs, I would need around 10 minutes to arrive there. But because the hole was closed up immediately after, I have no other choice but to swim in order to go forward.

For the moment, traps are nonexistent in the whirlpool. – it can be said that the whirlpool compa.s.sing these floors is a fatal trap in itself -- while it’s aided by monsters that generally appear.

In this situation, it becomes very difficult to evade because of the vortex, and caution is necessary as there’s a possibility to be killed one-sidedly.

It was troublesome because I was being pulled from one place to the other. And when it became difficult to advance naturally, I began to swim forcefully in order to go forward.

Because there was a considerably low amount of treasure chests and dungeon items, there’re not a lot of delicious things here. The only things were the monsters that appeared up until now.

It can be said that this is a kind of floor where you can advance very quickly if you want to.

And so, I arrive at the 30th floor faster than I expected. Despite it being surprisingly small because it was far away, I was able to see the boss of the 30th floor that waited at the center of this huge whirlpool: “Grief Charybdis[1]”.

Like with Dominaria・ Gillman Lord Rider, the entire floor seemed to be a battlefield for the floor boss.

And because the whirlpool was influencing this floor, this greatly increased the complexity, more so than before. It became more and more violent as I got closer to Grief Charybdis. Looks like it’ll be considerably troublesome to defeat it.

I intended to snipe it from a distance, but the moment I thought about it, countless of water barriers appeared and surrounded Grief Charybdis. Looks like I won’t be able to subdue it by sniping it from a distance.

Thinking about the huge defense formation that was just set up, I’ll have to accept that I have no other choice.

It seems to be difficult to approach the Grief Charybdis. It has a feminine body build, long hair in a blue-green color that expands to its waist, and a porcelain white skin. I’m not sure where she’s beautiful as she covers her face with a white mask. Only judging by her figure, she’s a high cla.s.s beautiful woman.

While trying to imagine what her real face is, I immediately jumped in the whirlpool, though I advance slowly due to its excessive intensity.

In order to get close to Grief Charybdis, I needed several hours.

【Floor boss [Grief Charybdis] successfully eliminated. 】

【Achiever Yatendouji is permitted to proceed to the next floor, floor boss [Grief Charybdis] can hereafter be pa.s.sed without battle 】

【Achiever Yatendouji has been Awarded the 【Maiden of Grief】as a first time subjugation bonus 】

【 Achiever Yatendouji has been a.s.signed the Rare Skill 【Vast Vortex of Grief】 as a bonus for a solo kill】

The Grief Charybdis was disappointingly weak, as I was able to easily subdue her once I reached her.

With no way to defend herself, she was vulnerable to being hit. Because she was so weak, I was able to finish it in one hit piercing her abdomen. Though I was reluctant as there was a beautiful Western face under the mask. Alas, I digress.

However, because she’s so weak that she’d be killed immediately when approached, getting to the heart of the whirlpool that is generated around Grief Charybdis was very dangerous.

While Sh.e.l.l Turtle ・ Vortex attacked with whirlpools as well, the scale of this was remarkably different.

The whirlpool around Grief Charybdis encompa.s.sed the entire floor.

The whirlpool around Sh.e.l.l Turtle ・ Vortex only influenced the enclosed boss room.

The volume of water is different, the distance to approach is different, and above all the performance of the monster is different.

If it wasn’t for 【Anaerobic】, this would have been a lot harder. I might have drowned.

After I caught my breath, I collected the chest and the corpse, and went ahead.

The 31st floor had a structure with a higher degree of difficulty.

Day 206

“Day 206”

Kanami-chan, Supesei-san and the others were working on various things outside, but I wanted to capture the labyrinth first.

I ate Sh.e.l.l Turtle ・ Vortex and Dominaria・ Gillman Lord Rider for breakfast this morning.

I wanted to eat Sh.e.l.l Turtle ・ Vortex completely before it disappeared by being consumed by the labyrinth. Inside, it had the heart the size of a hobgoblin. I sliced that and its huge liver in the same way as sas.h.i.+mi and took the opportunity to barbecue two legs and eat it.

Instead of a particularly delicate flavor, the sas.h.i.+mi of heart and liver had a crunchy texture when I ate it. While I haven’t eaten this unique taste often, it isn’t bad. It would be tolerable with a swig of liquor.

I ate Dominaria・ Gillman Lord Rider together with a side-dish of Ragon.

I tensed up because the firm Dominaria・ Gillman Lord Rider had an enriched flavor, and while it was heavy, the aftertaste was refres.h.i.+ng. When I put it in my mouth at a specific temperature, its texture was out of this world. Inadvertently, I ate too much.

Ragon was a huge fish with plentiful tallow, which had a delicate taste while still being tough. Its pink body had a hint of sweet fragrance, which stimulated my appet.i.te.

All these dishes were delicious, as I ate it heartily.

Because both floor boss were high-level monsters, my whole body brimmed with power with every mouthful.

【Ability learned 【Hardened Scaled Husk Generation】 】

【Ability learned 【Intermediate Summoning: Fishman】 】

【Ability learned 【Erupting Thorn Generation】 】

【Ability learned 【Sh.e.l.l Generation】 】

【Ability learned 【Multiple Sh.e.l.ls】 】

There were a lot of generation abilities in particular this time around.

【Hardened Scaled Husk Generation】 and 【Intermediate Summoning: Fishman】 from Dominaria・ Gillman Lord Rider.

【Erupting Thorn Generation】, 【Sh.e.l.l Generation】 and 【Multiple Sh.e.l.ls】 from Sh.e.l.l Turtle ・ Vortex.

It can be said that each ability goes well with each of their characteristics.

I immediately use 【Intermediate Summoning: Fishman】, and a Sahuagin[1][2] appears, a monster that is one cla.s.s higher than the lowest Gillman -- like hobgoblins relate to goblins. At best, I was able to summon a black Gillman Lord.

In addition, they possessed a moderate amount of intelligence, and they seemed to be able to act autonomously.

Though detailed instructions are unnecessary because they can move independently, in order for it to move with more precision, you’ll need to direct it. I’m sure that for high-ranking ones, I won’t have to say anything for it to act, but for now, it’s good enough to go forward, I guess.

This makes subjugating a little easier, and they’ll be a reliable big help in the future.

Thinking of this as a good omen in the morning, I continued my dungeon conquest.

From the 31st floor onward, it seems that you’ll need to follow a myriad of waterways running in mid-air.

The stairs that I just descended earlier came out onto a single foothold, a semicircle of about 10 meters. Aside from that, there’s nothing.

I cannot spot a ceiling above nor can I see the ground below. Really, there’s nothing.

My current situation is like I’m standing isolated at an alt.i.tude of 2000 meters, perhaps that makes it a little bit easier to imagine.

Besides the foothold, it gives of that vibe.

I separated a part of my body in order to test it out, and a little while later it somehow appeared above, as it uneventfully pa.s.sed by in front of me and continued falling.

Apparently, the s.p.a.ce here looks looped.

After falling to a certain alt.i.tude it got transferred to the sky and… it fell again. Even though the possibility of cras.h.i.+ng to your death disappeared, I cannot be careless as one awkward mistake will put me in this loop endlessly and will make me starve to death.

In order to advance, it was necessary to travel through the water cylinders of several meters thick.

I wanted to take a shortcut by flying this time around, but as I thought it, I wasn’t able to fly because of a mysterious power on this floor. I tried it several times, but a limit was put on flying.

I gave up advancing in an easy way, and proceeded to steadily go through the waterway.

However, I’m not swimming.

Compensating with my magic, I used 【Intermediate Summoning: Fishman】 and summoned a black Gillman lord, which I used as a surfboard.

Because of the effects of the rare skill 【Water Ride Johnny】, I was able to go forward without getting tired.

I truly think that there are a lot of uses for these summoning abilities.

The rules are as following: if one waterway is running below another waterway, it is possible to switch by dropping from one to the other, though once transferred to the one below, you’re unable to go back to the one in the sky. As this is different from the planar variant I’ve come across so far, I had a considerably hard time with this three-dimensional maze.

Though the structure in itself is difficult, it’s even more troublesome because of the dungeon monsters that are attacking without mercy.

The “Four-sided Rebelling Mantis Shrimps[3]” have the size of a big bear. In general, they have the shape of prawns, with their whole body wrapped in a hard exoskeleton that didn’t even get a scratch when attacked. A single blow from their hard tail with a sharp thorn can even cut through rock, while their four huge characteristic fists demonstrate a power like a bombardment.

  “Blue Mermen Knights” attack in groups that are, regrettably, only made up out of males. Their well-trained upper body is equipped with a blue magic metal armor. The lower half of their body is that of a large fish that can swim in the waterway at high speed. Their hands wield excellent weapons such as a spears and thrusting swords that are easy to use underwater.

“Riot Sharks” are huge sharks with 5 eyes and they have a special organ that produces lightning from their body. Its pectoral fin is as thick and as strong as an animal’s leg. The attacks follow very strange trajectories as its 9 fins have involved into a sort of tentacles with such suction cups like the ones from an octopus.

And so on.

As everybody is trying to throw me in the s.p.a.ce outside the waterway, it might take me a few hours to ward them off.

Though as I arrived at the 32d floor yesterday, I was able to reach the deepest part of the 35th without taking as much time as I thought.

The floor boss of the 35th floor reigns over a huge water dome that is formed by a countless amount of waterways combining into one point.

In the dome, there was a perfect sphere of six meters, with a very smooth surface where I can’t even discern a single unevenness.

It’s not clear what material it’s made out of, and despite the transparency, it was hard to see it inside the spring water. I wondered how the “Aquarium ・Ball Golem” attacks without limbs.

Does it attack by basically charging at high speed and using its super hard body? Well it also has 2 kind of water cutters that temporarily absorb water from the surroundings and release it reticulated, making it difficult to evade.

Its internal core can rampage and cause a great explosion, though I don’t need to mind that for the time being as it looks to be a self-destruction technique and will practically not be used for that reason.

Compared to the Sh.e.l.l Turtle ・ Vortex of the other floor, it would be a close call in terms of its high defensive power. Just how much is needed to kill it?

You could say that this is the worst floor boss.

What’s worst about this fellow in any case, is that it keeps on running away.

It’s very difficult to attack it head-on, because its flight is fast and complex.

【Floor boss [Aquarium ・Ball Golem] successfully eliminated. 】

【Achiever Yatendouji is permitted to proceed to the next floor, floor boss [Aquarium ・Ball Golem] can hereafter be pa.s.sed without battle 】

【Achiever Yatendouji has been Awarded the 【Pursuer of the Fleeing Ball】 as a first time subjugation bonus 】

【 Achiever Yatendouji has been a.s.signed the Rare Skill 【Underwater Stalker】 as a bonus for a solo kill】

The special characteristic of the Floor boss Aquarium ・Ball Golem, is that it used the battlefield to its maximum.

Despite the fact that the water dome was the final destination of the waterways, the moment you almost seem to approach or attack it, it flees at high speed into the countless nearby waterways that surround the dome.

Although the conventional floor boss tries to kill you with all its power, it looks like this one is set on running from one place to another without fighting.

This strategy is surely effective.

This place, and this golem above all, give off the vibe that it’s absolutely not necessary to kill you. In other words, until you run out of energy, or until its body is broken, this existence will keep on running endlessly.

And the magic that serves as energy for Aquarium ・Ball Golem is drawn from the dungeon, though a living body will become tired. It can escape endlessly, and if you keep on chasing it, your endurance and willpower will be exhausted.

It does a loop from top to bottom when you try to ambush it, and because it was easy to flee from battlefield through the myriad of waterways that act as ways to escape, it’s difficult to corner this thing.

Really dirty tactics.

As it was hard to see and very quick, it was hard to capture.

Fortunately, it basically didn’t attack me.

The moment I lose focus for a brief second and I lose sight of its appearance, it uses that interval to keep on fleeing.

I was waiting on the opportune moment to approach it, but it didn’t appear.

Did I need to proceed under certain conditions or something? Though I don’t understand it, I was sure that I couldn’t attack it.

In the end, by summoning a large amount of Gillman Lords through 【Intermediate Summoning: Fishman】, and used 【Human Bomb】 on them. On top, I used 【Parasite】 in order to raise the temperature of their body liquids to use as fuel. And so, I used 【Kamikaze】 tactics in this confined s.p.a.ce.

In the end, through the damage of the explosions that happen one after another in sh

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